package com.resource
{
	public class ResAsset
	{
		[Embed(source='/asset/flags.swf',symbol='hpBar')]
		public static var hpBar:Class;
		
		[Embed(source='/asset/flags.swf',symbol='mpBar')]
		public static var mpBar:Class;
		
		[Embed(source='/asset/flags.swf',symbol='shield')]
		public static var shield:Class;
		
		[Embed(source='/asset/flags.swf',symbol='reda')]
		public static var reda:Class;
		[Embed(source='/asset/flags.swf',symbol='redd')]
		public static var redd:Class;
		[Embed(source='/asset/flags.swf',symbol='red0')]
		public static var red0:Class;
		[Embed(source='/asset/flags.swf',symbol='red1')]
		public static var red1:Class;
		[Embed(source='/asset/flags.swf',symbol='red2')]
		public static var red2:Class;
		[Embed(source='/asset/flags.swf',symbol='red3')]
		public static var red3:Class;
		[Embed(source='/asset/flags.swf',symbol='red4')]
		public static var red4:Class;
		[Embed(source='/asset/flags.swf',symbol='red5')]
		public static var red5:Class;
		[Embed(source='/asset/flags.swf',symbol='red6')]
		public static var red6:Class;
		[Embed(source='/asset/flags.swf',symbol='red7')]
		public static var red7:Class;
		[Embed(source='/asset/flags.swf',symbol='red8')]
		public static var red8:Class;
		[Embed(source='/asset/flags.swf',symbol='red9')]
		public static var red9:Class;
		
		[Embed(source='/asset/flags.swf',symbol='hits')]
		public static var hits:Class;
		
		[Embed(source='/asset/flags.swf',symbol='skill_a')]
		public static var skill_a:Class;
		[Embed(source='/asset/flags.swf',symbol='skill_s')]
		public static var skill_s:Class;
		[Embed(source='/asset/flags.swf',symbol='coldDown')]
		public static var coldDown:Class;
	}
}